Music & Sport Tempo Finder

Put your phone in a pocket or armband (or just hold it), then tap Move and start your activity — run, walk, jump rope, footwork.

Popularity (pick any combination, or none for all)
Genre (pick any combination, or none for all)
How it works
💓
Feel Feel your movement — a foot strike, a stroke, a breath, a pedal push
👆
Tap Tap the button to the beat with your movement to capture your BPM
🎵
Match Find songs at your tempo and train through music
Example: out for a run — tap along with each foot strike, land on 160 BPM, and instantly find songs that match your pace.
Music & Sport
Learn the Language
The core vocabulary of the Music & Sport methodology
Music Concepts
1
Beat
also: Pulse, Tempo
The steady, repeating tick that drives the music forward.
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Think of a heartbeat or a clock. When we say "find the beat," we mean find that constant pulse and lock into it. BPM (beats per minute) is how we measure it — 120 BPM means 120 beats in one minute.
2
Rhythm
A pattern of sounds and silences organised in time.
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The beat is constant; rhythm is what you do on top of it. A kick pattern, a breathing cycle, a stroke sequence — those are all rhythms built on the beat.
3
Dynamics
How loud or soft, how strong or gentle.
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In music: fortissimo (very loud) to pianissimo (very soft). In sport: powerful strokes vs. gliding strokes. Dynamics change the intensity without changing the rhythm.
4
Phrasing
A group of notes or movements that form a complete idea.
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Like a sentence in a conversation. A freestyle stroke cycle — reach, pull, push, recover — is a physical phrase. Phrases have a beginning, a peak, and a resolution.
5
Ostinato
A pattern that repeats continuously underneath everything else.
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Your flutter kick is an ostinato — it keeps going steadily while your arms and breath do their own thing on top.
6
Cadence
Your personal movement tempo.
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In running, it's steps per minute. In swimming, it's strokes per minute. Music & Sport trains you to find, control, and stabilise your cadence by locking it to a beat.
7
Time Signature
How beats are grouped.
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4/4 means four beats per group (most pop and rock music). 3/4 means three beats per group (waltz time). Breathing every 3 strokes is swimming in 3/4.
The Connection
8
Sync
When your movement aligns with the beat.
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Hand entry lands on the pulse. Kick matches the subdivision. Breath falls in its place within the cycle. Sync is the goal — it's where technique stabilises and movement becomes efficient.
The Seven Active Ingredients
9
Pulse entrainment
Your body locking onto a beat, automatically and ahead of time.
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The foundation ingredient. Entrainment is anticipation, not reaction: your brain predicts the next beat and times the movement to arrive on it. In sport: stroke rate, running cadence, pedaling rhythm.
10
Subdivision & meter
Feeling the time inside the beat, and how beats group into cycles.
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Knowing when the beat lands is one thing; feeling its halves, thirds, and quarters is another. In sport: a breathing pattern every 3 strokes, the ratio of backswing to downswing.
11
Multi-limb coordination
Different rhythms in different limbs, under one shared clock.
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A drummer’s four limbs, a pianist’s two hands. In sport: a freestyle arm pull over its kick rhythm, footwork under a combination.
12
Auditory-motor mapping
Sound in, movement out: hearing becomes a movement instruction.
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Trained musicians hear a rhythm and their motor system simulates it involuntarily. In sport: hearing a tempo cue and embodying it immediately, or hearing your own movement rhythm and self-correcting.
13
Fine motor precision
Millisecond control of small muscle groups.
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A guitarist’s picking hand, a violinist’s bow. In sport: grip and release timing, racket face at contact, a putter’s strike.
14
Breath control
Breathing as a timed event inside a larger rhythm.
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A singer’s phrase-length exhale. In sport: in swimming, the breath is a timed event inside the stroke rhythm, not an interruption of it.
15
Ensemble synchrony
Staying in time with other people, not a metronome.
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Continuous mutual prediction and error correction with players who are themselves adjusting. In sport: reading a teammate’s timing, anticipating an opponent’s rhythm, breaking it deliberately.
The Music & Sport Distinction
16
Training WITH Music
Music plays in the background as motivation.
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It lifts your mood, reduces perceived effort, makes exercise feel easier. You hear it, but your movement doesn't follow it. Most athletes train this way.
17
Training THROUGH Music ★
Your movement locks into the music. This is what Music & Sport teaches.
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Kicks, strokes, and breath snap to the beat. The music becomes a training tool, not just a soundtrack. Cadence locks to a pulse, technique stabilises, and decisions get cleaner.
18
Far transfer
Hoping a skill helps somewhere far from where it was trained.
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"Music makes you smarter" is a far-transfer claim, and research has not been kind to it. "Learn an instrument and you will become a better athlete" is also far transfer: too broad to bank on. That is not the claim Music & Sport makes.
19
Near transfer
Skills transfer in proportion to what they share. Music and sport share timing.
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The timing you train in music runs on the same auditory-motor circuitry that times a stroke, a stride, or a breath. That is why we train the seven active ingredients directly instead of hoping music helps in general.
Music & Sport
Got Rhythm?
Can you keep the rhythm when the beat drops out?
Turn up your volume and pick a level.
Clap mode listens through your mic, so a clap is all it takes.
Inner Clock
No beat to keep — just your gut.
You'll hear a short count-in, then tap once when you feel the time is up.
Clap mode listens through your mic, so a clap marks your moment.
Reaction
Eyes on the circle. After a random pause it flashes green —
tap the instant it does. Like a sprinter on the gun: go early and it's a false start.
Clap mode listens through your mic; clap the instant it flashes green.
The Ear
No tapping here: just listen and judge.
Make sure your sound volume is up.
One drill from the Music & Sport method · Want this coached 1-on-1? Coaching
Tap along to the beat
spacebar
your score
0
out of 1000 points
your score
0
out of 1000 points
Inner Clock • Your Tempo
Tap at the speed that feels natural
tap anywhere to begin
Keep the Beat • Tempo Shift
Tap with the beat — and stay with it when it changes
The Ear • Steady or Not?
Listen…
The Ear • On the Beat?
Is the click locked to the music?
spacebar
your score
0
out of 1150 points
Virtuoso
Find the groove…
0.0s
spacebar
you held sync for
0.0s
longest run wins — no ceiling
your score
0
out of 1000 points
Coming soon